# Interpolated Lookup Tables in Python

Normally there are all kinds of aspects to a simulation that are driven by mathematical functions, like gravity, momentum, population growth rates, economic trends, etc. However, mathematical functions can be difficult to tweak, and I’m finding it much easier to use lookup tables instead. This makes it much easier to make slight modifications: rather than adding additional terms to a function, I just have to modify the values in a table.

I wrapped up the logic for storing a table of points and providing interpolated values between those points into a Python class. Using Python’s __getitem__ method lets my object behave like an array, so I can just index into it when I need a value. Here’s the class:

```class InterpolatedArray(object):

"""An array-like object that provides
interpolated values between set points."""

def __init__(self, points):
self.points = sorted(points)

def __getitem__(self, x):
if x < self.points or x > self.points[-1]:
raise ValueError
lower_point, upper_point = self._GetBoundingPoints(x)
return self._Interpolate(x, lower_point, upper_point)

def _GetBoundingPoints(self, x):
"""Get the lower/upper points that bound x."""
lower_point = None
upper_point = self.points
for point  in self.points[1:]:
lower_point = upper_point
upper_point = point
if x <= upper_point:
break
return lower_point, upper_point

def _Interpolate(self, x, lower_point, upper_point):
"""Interpolate a Y value for x given lower & upper
bounding points."""
slope = (float(upper_point - lower_point) /
(upper_point - lower_point))
return lower_point + (slope * (x - lower_point))
```

You use it like this:

```points = ((1, 0), (5, 10), (10, 0))
table = InterpolatedArray(points)
print table
print table[3.2]
print table
```

Here are some examples of the kinds of curves you can easily make: points = [(0, 0), (2, 9.5), (4, 8.5), (6, 4), (8, 1), (10, 0)] points = [(0, 10), (2, 10), (4, 9), (6, 7), (8, 4), (10, 0)] points = [(0, 0), (2, 0), (4, 1.5), (6, 8.5), (8, 10), (10, 10)]

Feel free to use this in your own projects.