Games I’ve Worked On
Google Doodles
These are games I’ve worked in a professional capacity in my role as a software engineer at Google. These were all done by small teams; I’ve noted how involved I was in each one.
![]() Interactive Rubik’s Cube My contribution: Small |
![]() Dr. Who Platformer My contribution: Medium |
![]() Halloween Minigames My contribution: Large |
![]() Roswell Adventure Game My contribution: Medium |
![]() Interactive Toy for Earth Day My contribution: Medium |
![]() Star Trek Adventure Game My contribution: Small |
![]() Soccer Game to Celebrate Summer Olympics My contribution: Large |
Personal Projects
My personal projects. These are all solo projects. Various states of completion. Most aren’t finished, many aren’t even in a state where anyone else can understand them. (I also have dozens of prototypes that haven’t progressed far enough to upload).
![]() Forest A meditation game about breathing. |
![]() Alaskan Runway 2D sidescrolling flight simulator. Semi-realistic (think Microsoft Flight Simulator not Pilot Wings) |
![]() Island of Naru Minimal turn-based city building game. Inspired by Oasis and Triple Town. Can’t figure out how to add strategic depth. |
![]() Shape City Another city building game, this time with inconveniently-shaped buildings. |