Zovirl Industries

Mark Ivey’s weblog

Games I’ve Worked On

Google Doodles

These are games I’ve worked in a professional capacity in my role as a software engineer at Google. These were all done by small teams; I’ve noted how involved I was in each one.


Interactive Rubik’s Cube

My contribution: Small

Dr. Who Platformer

My contribution: Medium

Halloween Minigames

My contribution: Large

Roswell Adventure Game

My contribution: Medium

Interactive Toy for Earth Day

My contribution: Medium

Star Trek Adventure Game

My contribution: Small

Soccer Game to Celebrate Summer Olympics

My contribution: Large

Personal Projects

My personal projects. These are all solo projects. Various states of completion. Most aren’t finished, many aren’t even in a state where anyone else can understand them. (I also have dozens of prototypes that haven’t progressed far enough to upload).


Forest

A meditation game about breathing.

Alaskan Runway

2D sidescrolling flight simulator. Semi-realistic (think Microsoft Flight Simulator not Pilot Wings)

Island of Naru

Minimal turn-based city building game. Inspired by Oasis and Triple Town. Can’t figure out how to add strategic depth.

Shape City

Another city building game, this time with inconveniently-shaped buildings.